04-06-2026, 01:19 PM
- Guards cannot harm Prisoners unless orders are not being fulfilled or they're rebelling.
- Warning shots (1 Shot, 1-99 DMG) are always required unless the Prisoner is rebelling or blatantly disobeying orders.
- Guards must give reasonable orders and shouldn't repeat the same orders often.
- Freedays are not mandatory under any circumstances and can be revoked at any time.
- Cells must be opened at a reasonable time, ideally one minute into the round.
- Guards may camp as long as they are helping their team. The last Guard can camp, but cannot delay.
- The last Guard is not required to give warning shots to Prisoners that aren't obeying.
- Guards are not allowed to gunplant or bait the Prisoners.
- If a Prisoner harms a Guard for any reason (other than doing a LR), the Prisoner can be killed.
- Any chat order given can be overridden by a voice order.

